ABOUT US
JASON LIM Jason is a Director and founder of CORP8. In 1997, he was a founding member and an executive of Konami Gaming, which is one of the world’s most innovative game technology companies. Prior to his role at Konami, Jason worked for more than seven years at IGT, the largest slot machine manufacturer in the world, both in the USA and Australia, principally as game design manager. Jason was instrumental in the transformation of tradition ‘stepperbased’ slot machines into the video technology used today. He was also a key product developer for the ground-breaking wide area network progressive jackpot systems which are now a feature of casinos throughout the world today.
KENICHI FUJIMOTO Kenichi is our Business Development Director and co-founder of CORP8. Kenichi worked for the Australian Trade Commission in Japan from 1998 to 2005, promoting Australian products to the Japanese market. As such, he has an in-depth knowledge of the requirements of both the Japanese and the Australian business cultures. Kenichi has strong networks within corporate Japan, local government, industry associations, the media and the major players in knowledge-based industries such as biotechnology and IT, among others. Prior to his role at Austrade, for seven years, he worked as a sales representative for international chemical giant Dow Corning Toray Co., Ltd.
JEFF BEHNKE Jeff is our main web developer and technical architect. His personal high-profile clients include Ford Motor Company, Yahoo.com, J. Walter Thompson Advertising, White Castle, Bosch, and a host of other well known online brands. His main responsibilities on all of these projects can be summed up in one phrase: Make it work--now. He's developed everything from online financial calculators for Prudential Life Insurance, to comparison tools for motorcycle enthusiasts, credit card processors for e-commerce sites, online gaming leaderboards, to xml web services for Fordvehicles.com. He's currently been the technical lead behind FordBoldMoves.com
PETER HOPKINS Peter is our techinical gaming developer and has been in the gaming industry for over 13 years and has held senior positions in WMS Gaming (Williams), Konami Australia and International Game Technology. Peter’s key roles have included writing software systems for gaming machines from the ground up from inception to modifiying exisiting software systems to work in new markets and jurisidictions. He was the spearhead of the WMS Gaming software department for development of gaming products for the USA and Australia.
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